Circle of Death

A sphere of negative energy ripples out in a 60-foot- radius sphere from a point within range. Each creature in that area must make a Constitution saving throw. A target takes 8d6 necrotic damage on a failed save, or half as much damage on a successful one.

At higher level

When you cast this spell using a spell slot of 7th level or higher, the damage increases by 2d6 for each slot level above 6th.

Attributes

School:
Necromancy
Level:
6
Casting Time:
1 action
Duration:
Instantaneous
Range:
150 feet
Components:
V, S, M (the powder of a crushed black pearl worth at least 500 gp)
Classes:
Sorcerer, Warlock, Wizard
Ritual:
No