Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
+16 | +13 | +13 | +7 | +11 | +8 |
The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.