Thug

Medium humanoid, any

Challenge:

1/2 /

XP:

100

Armor Class:

11 (Leather Armor)

Hit Points:

32 (5d8 + 10)

Speed:

30
StrDexConIntWisCha
+15+11+14+10+10+11

Skills:

Intimidation: +2

Senses:

Passive Perception 10

Languages:

Any one language (usually Common)

Traits

Pack Tactics

The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack

The thug makes two melee attacks.

Mace

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.

Heavy Crossbow

Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

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