Mage

Medium humanoid, any

Challenge:

6 /

XP:

2300

Armor Class:

12 (15 With Mage Armor)

Hit Points:

40 (9d8)

Speed:

30
StrDexConIntWisCha
+9+14+11+17+12+11

Saving Throws:

Int: 6, Wis: 4

Skills:

Arcana: +6, History: +6

Senses:

Passive Perception 11

Languages:

Any four languages

Traits

Spellcasting

The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:

Cantrips (at will): fire bolt, light, mage hand, prestidigitation

1st level (4 slots): detect magic, mage armor, magic missile, shield

2nd level (3 slots): misty step, suggestion

3rd level (3 slots): counterspell, fireball, fly

4th level (3 slots): greater invisibility, ice storm

5th level (1 slot): cone of cold

Actions

Dagger

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

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