Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
+16 | +12 | +12 | +9 | +8 | +6 |
The grimlock can't use its blindsight while deafened and unable to smell.
The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.
The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.