Erinyes

Medium fiend, lawful evil

Challenge:

12 /

XP:

8400

Armor Class:

18 (Plate)

Hit Points:

153 (18d8 + 72)

Speed:

30

Flying Speed:

60
StrDexConIntWisCha
+18+16+18+14+14+18

Saving Throws:

Dex: 7, Con: 8, Wis: 6, Cha: 8

Senses:

Truesight 120 ft., Passive Perception 12

Languages:

Infernal, Telepathy 120 ft.

Damage Immunities:

Fire, Poison

Condition Immunities:

Poisoned

Traits

Hellish Weapons

The erinyes's weapon attacks are magical and deal an extra 13 (3d8) poison damage on a hit (included in the attacks).

Magic Resistance

The erinyes has advantage on saving throws against spells and other magical effects.

Condition Immunities

  • Poisoned

Damage Immunities

  • Fire
  • Poison

Actions

Multiattack

The erinyes makes three attacks.

Longsword

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 13 (3d8) poison damage.

Longbow

Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 13 (3d8) poison damage, and the target must succeed on a DC 14 Constitution saving throw or be poisoned. The poison lasts until it is removed by the lesser restoration spell or similar magic.

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