Young White Dragon

Large dragon, chaotic evil

Challenge:

6 /

XP:

2300

Armor Class:

17 (Natural Armor)

Hit Points:

133 (14d10 + 56)

Speed:

40

Flying Speed:

80

Swimming Speed:

40

Burrowing Speed:

20
StrDexConIntWisCha
+18+10+18+6+11+12

Saving Throws:

Dex: 3, Con: 7, Wis: 3, Cha: 4

Skills:

Perception: +6, Stealth: +3

Senses:

Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16

Languages:

Common, Draconic

Damage Immunities:

Cold

Traits

Ice Walk

The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.

Actions

Multiattack

The dragon makes three attacks: one with its bite and two with its claws.

Bite

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.

Claw

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Cold Breath (Recharge 5–6)

The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.

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