Hail of Thorns

The next time you hit a creature with a ranged weapon attack before this spell ends, this spell creates a rain of thorns that sprouts from your ranged weapon or ammunition. In addition to the normal effects of the attack, the target of the attack and each creature within 5 feet of it must make a Dexterity saving throw. A creature takes 1d10 piercing damage on a failed save, or half as much damage on a successful one.

At higher level

If you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st (to a maximum of 6d10).

Attributes

School:
Conjuration
Level:
1
Casting Time:
1 bonus action
Duration:
Concentration, up to 1 minute
Range:
Self
Components:
V
Classes:
Ranger
Ritual:
No