Cone of Cold

A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a Constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one.

A creature killed by this spell becomes a frozen statue until it thaws.

At higher level

When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.

Attributes

School:
Evocation
Level:
5
Casting Time:
1 action
Duration:
Instantaneous
Range:
Self (60-foot cone)
Components:
V, S, M (a small crystal or a glass cone)
Classes:
Sorcerer, Wizard
Ritual:
No