Scout

Medium humanoid, any

Challenge:

1/2 /

XP:

100

Armor Class:

13 (Leather Armor)

Hit Points:

16 (3d8 + 3)

Speed:

30
StrDexConIntWisCha
+11+14+12+11+13+11

Skills:

Nature: +4, Perception: +5, Stealth: +6, Survival: +5

Senses:

Passive Perception 15

Languages:

Any one language (usually Common)

Traits

Keen Hearing and Sight

The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack

The scout makes two melee attacks or two ranged attacks.

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Longbow

Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

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