Panther

Medium beast, unaligned

Challenge:

1/4 /

XP:

50

Armor Class:

12

Hit Points:

13 (3d8)

Speed:

50

Climbing Speed:

40
StrDexConIntWisCha
+14+15+10+3+14+7

Skills:

Perception: +4, Stealth: +6

Senses:

Passive Perception 14

Languages:

--

Traits

Keen Smell

The panther has advantage on Wisdom (Perception) checks that rely on smell.

Pounce

If the panther moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claw

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

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