Orc

Medium humanoid, chaotic evil

Challenge:

1/2 /

XP:

100

Armor Class:

13 (Hide Armor)

Hit Points:

15 (2d8 + 6)

Speed:

30
StrDexConIntWisCha
+16+12+16+7+11+10

Skills:

Intimidation: +2

Senses:

Darkvision 60 ft., Passive Perception 10

Languages:

Common, Orc

Traits

Aggressive

. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

Greataxe

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Javelin

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

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