Manticore

Large monstrosity, lawful evil

Challenge:

3 /

XP:

700

Armor Class:

14 (Natural Armor)

Hit Points:

68 (8d10 + 24)

Speed:

30

Flying Speed:

50
StrDexConIntWisCha
+17+16+17+7+12+8

Senses:

Darkvision 60 ft., Passive Perception 11

Languages:

Common

Traits

Tail Spike Regrowth

The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.

Actions

Multiattack

The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Tail Spike

Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

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