Lion

Large beast, unaligned

Challenge:

1 /

XP:

200

Armor Class:

12

Hit Points:

26 (4d10 + 4)

Speed:

50
StrDexConIntWisCha
+17+15+13+3+12+8

Skills:

Perception: +3, Stealth: +6

Senses:

Passive Perception 13

Languages:

--

Traits

Keen Smell

The lion has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics

The lion has advantage on an attack roll against a creature if at least one of the lion’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Pounce

If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.

Running Leap

With a 10-foot running start, the lion can long jump up to 25 feet.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

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