Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
+18 | +13 | +15 | +1 | +10 | +4 |
The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
The shark can breathe only underwater.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.