Homunculus

Tiny construct, neutral

Challenge:

0 /

XP:

10

Armor Class:

13 (Natural Armor)

Hit Points:

5 (2d4)

Speed:

20

Flying Speed:

40
StrDexConIntWisCha
+4+15+11+10+10+7

Senses:

Darkvision 60 ft., Passive Perception 10

Languages:

Understands the languages of its creator but can't speak

Damage Immunities:

Poison

Condition Immunities:

Charmed, Poisoned

Traits

Telepathic Bond

While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.

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