Gold Dragon Wyrmling

Medium dragon, lawful good

Challenge:

3 /

XP:

700

Armor Class:

17 Natural Armor

Hit Points:

60 (8d8 + 24)

Speed:

30

Flying Speed:

60

Swimming Speed:

30
StrDexConIntWisCha
+19+14+17+14+11+16

Saving Throws:

Dex: 4, Con: 5, Wis: 2, Cha: 5

Skills:

Perception: +4, Stealth: +4

Senses:

Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14

Languages:

Draconic

Damage Immunities:

Fire

Traits

Amphibious: The dragon can breathe air and water.

Actions

Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Breath Weapons (Recharge 5–6): The dragon uses one of the following breath weapons.

Fire Breath: The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one.

Weakening Breath: The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

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