Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
+22 | +11 | +20 | +8 | +6 | +10 |
The cyclops has disadvantage on any attack roll against a target more than 30 feet away.
The cyclops makes two greatclub attacks.
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Ranged Weapon Attack: +9 to hit, range 30/120 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.