Brass Dragon Wyrmling

Medium dragon, chaotic good

Challenge:

1 /

XP:

200

Armor Class:

16 (Natural Armor)

Hit Points:

16 (3d8 + 3)

Speed:

30

Flying Speed:

60

Burrowing Speed:

15
StrDexConIntWisCha
+15+10+13+10+11+13

Saving Throws:

Dex: 2, Con: 3, Wis: 2, Cha: 3

Skills:

Perception: +4, Stealth: +2

Senses:

Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14

Languages:

Draconic

Damage Immunities:

Fire

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

Breath Weapons (Recharge 5–6)

The dragon uses one of the following breath weapons.

Fire Breath

The dragon exhales fire in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.

Sleep Breath

The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.

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