Azer

Medium elemental, lawful neutral

Challenge:

2 /

XP:

450

Armor Class:

17 (Natural Armor, Shield)

Hit Points:

39 (6d8 + 12)

Speed:

30
StrDexConIntWisCha
+17+12+15+12+13+10

Saving Throws:

Con: 4

Senses:

Passive Perception 11

Languages:

Ignan

Damage Immunities:

Fire, Poison

Condition Immunities:

Poisoned

Traits

Heated Body

A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.

Heated Weapons

When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).

Illumination

The azer sheds bright light in a 10-­foot radius and dim light for an additional 10 feet.

Actions

Warhammer

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.

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