Ogre Zombie

Large undead, neutral evil

Challenge:

2 /

XP:

450

Armor Class:

8

Hit Points:

85 (9d10 + 36)

Speed:

30
StrDexConIntWisCha
+19+6+18+3+6+5

Saving Throws:

Wis: 0

Senses:

Darkvision 60 ft., Passive Perception 8

Languages:

Understands Common and Giant but can't speak them

Damage Immunities:

Poison

Condition Immunities:

Poisoned

Traits

Undead Fortitude

If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Morningstar

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

flag icon deflag icon en