Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
+10 | +13 | +12 | +11 | +11 | +12 |
The merfolk can breathe air and water.
Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.