Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
+13 | +14 | +12 | +3 | +12 | +7 |
The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.