Ettin

Large giant, chaotic evil

Challenge:

4 /

XP:

1100

Armor Class:

12 (Natural Armor)

Hit Points:

85 (10d10 + 30)

Speed:

40
StrDexConIntWisCha
+21+8+17+6+10+8

Skills:

Perception: +4

Senses:

Darkvision 60 ft., Passive Perception 14

Languages:

Giant, Orc

Traits

Two Heads

The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Wakeful

When one of the ettin's heads is asleep, its other head is awake.

Actions

Multiattack

The ettin makes two attacks: one with its battleaxe and one with its morningstar.

Battleaxe

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Morningstar

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.

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